games-engines/fs2_open: drop 23.0.0

Signed-off-by: Jonas Frei <freijon@pm.me>
This commit is contained in:
Jonas Frei
2024-06-30 17:46:34 +02:00
parent bafa5606c3
commit dbc770c681
5 changed files with 0 additions and 232 deletions

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@@ -1,6 +1,3 @@
DIST fs2_open-23.0.0-ext_libRocket.tar.gz 2417905 BLAKE2B 0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2 SHA512 700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
DIST fs2_open-23.0.0-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9 SHA512 0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
DIST fs2_open-23.0.0.tar.gz 12210430 BLAKE2B 95e5a4f328711a3915b2624941eb90810a19c4d8fe16edc0af47eec3cb1393be8379cd53f27cf378693ba711bd37f0fec360fda931ba17b883195f356a0f8dfc SHA512 efd3648986bb36f0b217ea033ab56ba7c1a705a0d9f16f0351a019d06276f68810729eb9749d1facbf8bc312114eb4e380b68049f5d30b410de2b28c5c67975e
DIST fs2_open-23.2.1-ext_libRocket.tar.gz 2417905 BLAKE2B 0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2 SHA512 700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
DIST fs2_open-23.2.1-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9 SHA512 0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
DIST fs2_open-23.2.1.tar.gz 12091345 BLAKE2B a03179842d53dd429969b2863ab53f613b52bf70ff50d0991e0dd36a73ee0a2374a0d09e95a13410add9f8c4b955a49e9894b35b5ccb92982c63e06daec5694a SHA512 dfb4fe7c0f8048730e91e754754e26677706bb391c4d88ff7f4f6090d931db9dc2ca616dcd552d213d7c7de5b597a5cc43ab6bad0f422bc3e78dcbc15f64600b

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@@ -1,107 +0,0 @@
--- fs2_open/freespace2/freespace.cpp 2023-02-11 13:13:50.000000000 +0100
+++ fs2_open/freespace2/freespace.cpp 2023-02-11 13:32:41.501644997 +0100
@@ -84,7 +84,6 @@
#include "io/timer.h"
#include "jumpnode/jumpnode.h"
#include "lab/labv2.h"
-#include "libs/discord/discord.h"
#include "libs/ffmpeg/FFmpeg.h"
#include "lighting/lighting.h"
#include "lighting/lighting_profiles.h"
@@ -1987,9 +1986,6 @@
#ifdef WITH_FFMPEG
libs::ffmpeg::initialize();
#endif
- if (Discord_presence) {
- libs::discord::init();
- }
}
mod_table_post_process();
--- fs2_open/code/source_groups.cmake 2023-02-11 13:13:50.000000000 +0100
+++ fs2_open/code/source_groups.cmake 2023-02-11 13:53:03.901702823 +0100
@@ -706,11 +706,6 @@
libs/antlr/ErrorListener.h
)
-add_file_folder("Libs\\\\Discord"
- libs/discord/discord.cpp
- libs/discord/discord.h
-)
-
if (FSO_BUILD_WITH_FFMPEG)
add_file_folder("Libs\\\\FFmpeg"
libs/ffmpeg/FFmpeg.cpp
--- fs2_open/code/mod_table/mod_table.h 2023-02-11 13:13:50.000000000 +0100
+++ fs2_open/code/mod_table/mod_table.h 2023-02-11 13:57:44.162716081 +0100
@@ -124,7 +124,6 @@
} Shadow_disable_overrides;
extern float Thruster_easing;
extern bool Always_use_distant_firepoints;
-extern bool Discord_presence;
extern bool Hotkey_always_hide_hidden_ships;
extern bool Use_weapon_class_sounds_for_hits_to_player;
extern bool SCPUI_loads_hi_res_animations;
--- fs2_open/code/mod_table/mod_table.cpp 2023-02-11 13:13:50.000000000 +0100
+++ fs2_open/code/mod_table/mod_table.cpp 2023-02-11 13:57:15.745714737 +0100
@@ -12,7 +12,6 @@
#include "globalincs/version.h"
#include "graphics/shadows.h"
#include "localization/localize.h"
-#include "libs/discord/discord.h"
#include "mission/missioncampaign.h"
#include "mission/missionload.h"
#include "mission/missionmessage.h"
@@ -128,34 +127,10 @@
shadow_disable_overrides Shadow_disable_overrides {false, false, false, false};
float Thruster_easing;
bool Always_use_distant_firepoints;
-bool Discord_presence;
bool Hotkey_always_hide_hidden_ships;
bool Use_weapon_class_sounds_for_hits_to_player;
bool SCPUI_loads_hi_res_animations;
-static auto DiscordOption = options::OptionBuilder<bool>("Other.Discord", "Discord Presence", "Toggle Discord Rich Presence")
- .category("Other")
- .default_val(Discord_presence)
- .level(options::ExpertLevel::Advanced)
- .importance(55)
- .change_listener([](bool val, bool) {
- if(Discord_presence){
- if (!val) {
- Discord_presence = false;
- libs::discord::shutdown();
- return true;
- }
- } else {
- if (val) {
- Discord_presence = true;
- libs::discord::init();
- return true;
- }
- }
- return false;
- })
- .finish();
-
void mod_table_set_version_flags();
SCP_vector<std::pair<SCP_string, gr_capability>> req_render_ext_pairs = {
@@ -1128,9 +1103,6 @@
if (optional_string("$Use distant firepoint for all turrets:")){
stuff_boolean(&Always_use_distant_firepoints);
}
- if (optional_string("$Enable Discord rich presence:")) {
- stuff_boolean(&Discord_presence);
- }
if (optional_string("$Always hide hidden ships in hotkey list:")) {
stuff_boolean(&Hotkey_always_hide_hidden_ships);
@@ -1285,7 +1257,6 @@
Lead_indicator_behavior = leadIndicatorBehavior::DEFAULT;
Thruster_easing = 0;
Always_use_distant_firepoints = false;
- Discord_presence = true;
Hotkey_always_hide_hidden_ships = false;
Use_weapon_class_sounds_for_hits_to_player = false;
SCPUI_loads_hi_res_animations = true;

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@@ -1,9 +0,0 @@
--- fs2_open/lib/CMakeLists.txt 2023-02-11 13:13:50.000000000 +0100
+++ fs2_open/lib/CMakeLists.txt 2023-02-11 13:45:46.251682120 +0100
@@ -55,6 +55,4 @@
add_subdirectory(optional)
-ADD_SUBDIRECTORY(lz4)
-
ADD_SUBDIRECTORY(imgui)

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@@ -1,14 +0,0 @@
--- fs2_open/cmake/version.cmake 2021-05-22 20:20:18.448441242 +0200
+++ fs2_open/cmake/version.cmake 2021-05-22 20:21:05.493447003 +0200
@@ -35,11 +35,6 @@
SET(FSO_BINARY_SUFFIX "${FSO_VERSION_MAJOR}_${FSO_VERSION_MINOR}_${FSO_VERSION_BUILD}_${FSO_VERSION_REVISION_STR}")
ENDIF()
-IF(IS_64BIT)
- # This is a 64-bit builds
- SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_x64")
-ENDIF()
-
IF (NOT "${FSO_INSTRUCTION_SET}" STREQUAL "")
SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_${FSO_INSTRUCTION_SET}")
ENDIF()

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@@ -1,99 +0,0 @@
# Copyright 2022 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=8
inherit cmake
# Replace "." with "_" in version
_PV=${PV//./_}
# Current hashes of external repositories:
HASH_LIBROCKET="ecd648a43aff8a9f3daf064d75ca5725237d5b38"
HASH_CMAKE_MODULES="7cef9577d6fc35057ea57f46b4986a8a28aeff50"
DESCRIPTION="FreeSpace2 Source Code Project game engine"
HOMEPAGE="https://github.com/scp-fs2open/fs2open.github.com/"
SRC_URI="
https://github.com/scp-fs2open/fs2open.github.com/archive/refs/tags/release_${_PV}.tar.gz -> ${P}.tar.gz
https://github.com/asarium/libRocket/archive/${HASH_LIBROCKET}.tar.gz -> ${P}-ext_libRocket.tar.gz
https://github.com/asarium/cmake-modules/archive/${HASH_CMAKE_MODULES}.tar.gz -> ${P}-ext_rpavlik-cmake-modules.tar.gz
"
S="${WORKDIR}/fs2open.github.com-release_${_PV}"
LICENSE="Unlicense MIT Boost-1.0"
SLOT="0"
KEYWORDS="~amd64"
IUSE="clang debug discord"
DEPEND="
app-arch/lz4
<dev-lang/lua-5.1.6:5.1
dev-libs/jansson
media-libs/freetype:2
media-libs/glu
media-libs/libjpeg-turbo
media-libs/libpng
media-libs/libsdl2
media-libs/libtheora
media-libs/libvorbis
media-libs/mesa
media-libs/openal
media-video/ffmpeg
"
RDEPEND="${DEPEND}"
BDEPEND="clang? ( sys-devel/clang )"
PATCHES=(
"${FILESDIR}/${P}-dont-build-lz4.patch"
"${FILESDIR}/${P}-make-arch-independent.patch"
)
CMAKE_BUILD_TYPE=Release
src_unpack() {
unpack ${A}
mv libRocket-${HASH_LIBROCKET}/* "${S}/lib/libRocket/" || die
mv cmake-modules-${HASH_CMAKE_MODULES}/* "${S}/cmake/external/rpavlik-cmake-modules/" || die
}
src_configure() {
if use clang ; then
# Force clang
einfo "Enforcing the use of clang due to USE=clang ..."
AR=llvm-ar
CC=${CHOST}-clang
CXX=${CHOST}-clang++
LDFLAGS+=" -fuse-ld=lld"
fi
cmake_src_configure
}
src_prepare() {
use discord || eapply "${FILESDIR}/${P}-disable-discord.patch"
eapply_user
cmake_src_prepare
use debug && CMAKE_BUILD_TYPE=Debug
}
src_install() {
exeinto "/opt/${PN}"
if use debug ; then
doexe "${BUILD_DIR}/bin/${PN}_${_PV}-DEBUG"
else
doexe "${BUILD_DIR}/bin/${PN}_${_PV}"
fi
insinto "/opt/${PN}"
doins "${BUILD_DIR}/bin/libRocketControls.so"
doins "${BUILD_DIR}/bin/libRocketControlsLua.so"
doins "${BUILD_DIR}/bin/libRocketCore.so"
doins "${BUILD_DIR}/bin/libRocketCoreLua.so"
doins "${BUILD_DIR}/bin/libRocketDebugger.so"
use discord && doins "${BUILD_DIR}/bin/libdiscord-rpc.so"
}
pkg_postinst() {
einfo "This package only generates the engine binary."
einfo "The retail Freespace 2 data is required to play the"
einfo "original game and most mods."
}