games-engines/fs2_open: add 24.0.2

Signed-off-by: Jonas Frei <freijon@pm.me>
This commit is contained in:
Jonas Frei
2024-06-30 17:46:12 +02:00
parent 6c7d54149b
commit bafa5606c3
6 changed files with 491 additions and 0 deletions

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@@ -4,3 +4,6 @@ DIST fs2_open-23.0.0.tar.gz 12210430 BLAKE2B 95e5a4f328711a3915b2624941eb90810a1
DIST fs2_open-23.2.1-ext_libRocket.tar.gz 2417905 BLAKE2B 0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2 SHA512 700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
DIST fs2_open-23.2.1-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9 SHA512 0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
DIST fs2_open-23.2.1.tar.gz 12091345 BLAKE2B a03179842d53dd429969b2863ab53f613b52bf70ff50d0991e0dd36a73ee0a2374a0d09e95a13410add9f8c4b955a49e9894b35b5ccb92982c63e06daec5694a SHA512 dfb4fe7c0f8048730e91e754754e26677706bb391c4d88ff7f4f6090d931db9dc2ca616dcd552d213d7c7de5b597a5cc43ab6bad0f422bc3e78dcbc15f64600b
DIST fs2_open-24.0.2-ext_libRocket.tar.gz 2417905 BLAKE2B 0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2 SHA512 700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
DIST fs2_open-24.0.2-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9 SHA512 0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
DIST fs2_open-24.0.2.tar.gz 12652011 BLAKE2B f1ab67f8ceb9389a7087a1264897bc46748d8a7c18799941cca7acdbe64a718452fe755e6dc36067529e533ac881df2d6025147aa8e20aff8751e3a9eebbf1d0 SHA512 f0ffb5da42d0dba98f9f46432c09f8edc7e80f3e65a5d4c0ed9e2e37a26b63d67526982e7209edb6d6727b23d8ce1d75ccac6dcd8da74cd55f7e6fea52ad56d4

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@@ -0,0 +1,183 @@
--- a/code/cmdline/cmdline.h
+++ b/code/cmdline/cmdline.h
@@ -13,6 +13,8 @@
#define FS_CMDLINE_HEADER_FILE
#include <tl/optional.hpp>
+#include <cstdint>
+#include "globalincs/vmallocator.h"
int parse_cmdline(int argc, char *argv[]);
--- a/code/cfile/cfile.h
+++ b/code/cfile/cfile.h
@@ -15,6 +15,7 @@
#include "globalincs/pstypes.h"
+#include <array>
#include <ctime>
#include <stdexcept>
#include <memory>
--- a/code/graphics/opengl/gropenglopenxr.h
+++ b/code/graphics/opengl/gropenglopenxr.h
@@ -1,8 +1,11 @@
#pragma once
+#include <cstdint>
+#include <globalincs/vmallocator.h>
+
SCP_vector<const char*> gr_opengl_openxr_get_extensions();
bool gr_opengl_openxr_test_capabilities();
bool gr_opengl_openxr_create_session();
int64_t gr_opengl_openxr_get_swapchain_format(const SCP_vector<int64_t>& allowed);
bool gr_opengl_openxr_acquire_swapchain_buffers();
-bool gr_opengl_openxr_flip();
\ No newline at end of file
+bool gr_opengl_openxr_flip();
--- a/code/libs/discord/discord.h
+++ b/code/libs/discord/discord.h
@@ -1,5 +1,7 @@
#pragma once
+#include <globalincs/vmallocator.h>
+
namespace libs {
namespace discord {
--- a/code/math/floating.h
+++ b/code/math/floating.h
@@ -12,6 +12,7 @@
#ifndef _FLOATING_H
#define _FLOATING_H
+#include <algorithm>
#include <cmath>
#include <cfloat>
#include <limits>
--- a/code/io/spacemouse.h
+++ b/code/io/spacemouse.h
@@ -4,6 +4,8 @@
#include "math/vecmat.h"
#include "io/timer.h"
+#include <array>
+
struct hid_device_;
typedef hid_device_ hid_device;
@@ -59,4 +61,4 @@
static std::unique_ptr<SpaceMouse> searchSpaceMice(int pollingFrequency = 10);
};
}
-}
\ No newline at end of file
+}
--- a/code/network/multi_mdns.h
+++ b/code/network/multi_mdns.h
@@ -1,6 +1,8 @@
#ifndef MULTI_MDNS_H
#define MULTI_MDNS_H
+#include <array>
+
bool multi_mdns_query();
void multi_mdns_query_do();
void multi_mdns_query_close();
--- a/code/network/multi_pxo.h
+++ b/code/network/multi_pxo.h
@@ -7,7 +7,7 @@
*
*/
-
+#include <globalincs/vmallocator.h>
#ifndef _PARALLAX_ONLINE_HEADER_FILE
#define _PARALLAX_ONLINE_HEADER_FILE
--- a/code/network/psnet.h
+++ b/code/network/psnet2.h
@@ -20,6 +20,7 @@
#include <netinet/in.h>
#include <cerrno>
#endif
+#include <iomanip>
#include "globalincs/pstypes.h"
--- a/code/osapi/osapi.h
+++ b/code/osapi/osapi.h
@@ -25,6 +25,7 @@
#include "globalincs/flagset.h"
#include <functional>
+#include <fstream>
#include <memory>
#include <SDL_events.h>
--- a/code/scripting/lua/LuaTypes.h
+++ b/code/scripting/lua/LuaTypes.h
@@ -1,5 +1,8 @@
#pragma once
+#include <iostream>
+#include <vector>
+
namespace luacpp {
class LuaValue;
--- a/code/scripting/api/LuaPromise.h
+++ b/code/scripting/api/LuaPromise.h
@@ -2,6 +2,9 @@
#include "scripting/lua/LuaTypes.h"
+#include <functional>
+#include <memory>
+
namespace scripting {
namespace api {
--- a/code/mission/missionhotkey.h
+++ b/code/mission/missionhotkey.h
@@ -14,6 +14,8 @@
#include "globalincs/globals.h"
+#include <globalincs/vmallocator.h>
+
#define MAX_LINES MAX_SHIPS // retail was 200, bump it to match MAX_SHIPS
// Types of items that can be in the hotkey list
--- a/code/gamehelp/gameplayhelp.h
+++ b/code/gamehelp/gameplayhelp.h
@@ -7,7 +7,7 @@
*
*/
-
+#include <globalincs/vmallocator.h>
#ifndef __GAMEPLAY_HELP_H__
#define __GAMEPLAY_HELP_H__
--- a/code/cutscene/ffmpeg/FFMPEGDecoder.h
+++ b/code/cutscene/ffmpeg/FFMPEGDecoder.h
@@ -2,6 +2,8 @@
#include "cutscene/Decoder.h"
+#include <thread>
+
namespace cutscene {
namespace ffmpeg {
struct InputStream;
--- a/code/scripting/hook_conditions.h
+++ b/code/scripting/hook_conditions.h
@@ -1,5 +1,6 @@
#pragma once
+#include <globalincs/vmallocator.h>
#include <linb/any.hpp>
class object;

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@@ -0,0 +1,175 @@
--- a/freespace2/freespace.cpp
+++ b/freespace2/freespace.cpp
@@ -84,7 +84,6 @@
#include "io/timer.h"
#include "jumpnode/jumpnode.h"
#include "lab/labv2.h"
-#include "libs/discord/discord.h"
#include "libs/ffmpeg/FFmpeg.h"
#include "lighting/lighting.h"
#include "lighting/lighting_profiles.h"
@@ -1987,9 +1986,6 @@
#ifdef WITH_FFMPEG
libs::ffmpeg::initialize();
#endif
- if (Discord_presence) {
- libs::discord::init();
- }
}
mod_table_post_process();
--- a/code/source_groups.cmake
+++ b/code/source_groups.cmake
@@ -706,11 +706,6 @@
libs/antlr/ErrorListener.h
)
-add_file_folder("Libs\\\\Discord"
- libs/discord/discord.cpp
- libs/discord/discord.h
-)
-
if (FSO_BUILD_WITH_FFMPEG)
add_file_folder("Libs\\\\FFmpeg"
libs/ffmpeg/FFmpeg.cpp
--- a/code/mod_table/mod_table.h
+++ b/code/mod_table/mod_table.h
@@ -124,7 +124,6 @@
} Shadow_disable_overrides;
extern float Thruster_easing;
extern bool Always_use_distant_firepoints;
-extern bool Discord_presence;
extern bool Hotkey_always_hide_hidden_ships;
extern bool Use_weapon_class_sounds_for_hits_to_player;
extern bool SCPUI_loads_hi_res_animations;
--- a/code/mod_table/mod_table.cpp
+++ b/code/mod_table/mod_table.cpp
@@ -12,7 +12,6 @@
#include "globalincs/version.h"
#include "graphics/shadows.h"
#include "localization/localize.h"
-#include "libs/discord/discord.h"
#include "mission/missioncampaign.h"
#include "mission/missionload.h"
#include "mission/missionmessage.h"
@@ -135,7 +134,6 @@
shadow_disable_overrides Shadow_disable_overrides {false, false, false, false};
float Thruster_easing;
bool Always_use_distant_firepoints;
-bool Discord_presence;
bool Hotkey_always_hide_hidden_ships;
bool Use_weapon_class_sounds_for_hits_to_player;
bool SCPUI_loads_hi_res_animations;
@@ -145,29 +143,6 @@
std::array<std::tuple<float, float>, 6> Fred_spacemouse_nonlinearity;
bool Randomize_particle_rotation;
-static auto DiscordOption __UNUSED = options::OptionBuilder<bool>("Game.Discord",
- std::pair<const char*, int>{"Discord Presence", 1754},
- std::pair<const char*, int>{"Toggle Discord Rich Presence", 1755})
- .category("Game")
- .default_val(Discord_presence)
- .level(options::ExpertLevel::Advanced)
- .importance(55)
- .change_listener([](bool val, bool) {
- if(Discord_presence){
- if (!val) {
- Discord_presence = false;
- libs::discord::shutdown();
- }
- } else {
- if (val) {
- Discord_presence = true;
- libs::discord::init();
- }
- }
- return true;
- })
- .finish();
-
void mod_table_set_version_flags();
SCP_vector<std::pair<SCP_string, gr_capability>> req_render_ext_pairs = {
@@ -1264,10 +1239,6 @@
stuff_boolean(&Always_use_distant_firepoints);
}
- if (optional_string("$Enable Discord rich presence:")) {
- stuff_boolean(&Discord_presence);
- }
-
if (optional_string("$Always hide hidden ships in hotkey list:")) {
stuff_boolean(&Hotkey_always_hide_hidden_ships);
}
@@ -1440,7 +1411,6 @@
Lead_indicator_behavior = leadIndicatorBehavior::DEFAULT;
Thruster_easing = 0;
Always_use_distant_firepoints = false;
- Discord_presence = true;
Hotkey_always_hide_hidden_ships = false;
Use_weapon_class_sounds_for_hits_to_player = false;
SCPUI_loads_hi_res_animations = true;
--- a/lib/CMakeLists.txt
+++ b/lib/CMakeLists.txt
@@ -33,8 +33,6 @@
include(FFmpeg.cmake)
endif()
-add_subdirectory(discord)
-
include(libRocket.cmake)
add_subdirectory(libpcp)
--- a/code/CMakeLists.txt
+++ b/code/CMakeLists.txt
@@ -44,8 +44,6 @@
target_link_libraries(code PUBLIC md5)
-target_link_libraries(code PUBLIC discord-rpc)
-
target_link_libraries(code PUBLIC libRocket)
target_link_libraries(code PUBLIC pcp)
--- a/code/scripting/api/libs/base.cpp
+++ b/code/scripting/api/libs/base.cpp
@@ -8,7 +8,6 @@
#include "freespace.h"
#include "gamesequence/gamesequence.h"
-#include "libs/discord/discord.h"
#include "mission/missiontraining.h"
#include "network/multi.h"
#include "parse/parselo.h"
@@ -754,31 +753,6 @@
}
-ADE_FUNC(setDiscordPresence,
- l_Base,
- "string DisplayText, [boolean Gameplay]",
- "Sets the Discord presence to a specific string. If Gameplay is true then the string is ignored and presence will "
- "be set as if the player is in-mission. The latter will fail if the player is not in a mission.",
- nullptr,
- "nothing")
-{
- const char* text;
- bool gp = false;
- if (!ade_get_args(L, "s|b", &text, &gp)) {
- return ADE_RETURN_NIL;
- }
-
- if (gp) {
- if ((Game_mode & GM_IN_MISSION) != 0){
- libs::discord::set_presence_gameplay();
- }
- } else {
- libs::discord::set_presence_string(text);
- }
-
- return ADE_RETURN_NIL;
-}
-
ADE_FUNC(hasFocus, l_Base, nullptr, "Returns if the game engine has focus or not", "boolean", "True if the game has focus, false if it has been lost")
{
return ade_set_args(L, "b", os_foreground());

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@@ -0,0 +1,11 @@
--- a/lib/CMakeLists.txt
+++ b/lib/CMakeLists.txt
@@ -53,8 +53,6 @@
add_subdirectory(optional)
-ADD_SUBDIRECTORY(lz4)
-
set(HIDAPI_WITH_LIBUSB OFF)
set(HIDAPI_WITH_HIDRAW ON)
add_subdirectory(hidapi)

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@@ -0,0 +1,16 @@
--- a/cmake/version.cmake
+++ b/cmake/version.cmake
@@ -35,13 +35,6 @@
SET(FSO_BINARY_SUFFIX "${FSO_VERSION_MAJOR}_${FSO_VERSION_MINOR}_${FSO_VERSION_BUILD}_${FSO_VERSION_REVISION_STR}")
ENDIF()
-IF(IS_ARM64)
- SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_arm64")
-ELSEIF(IS_64BIT)
- # This is a 64-bit builds
- SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_x64")
-ENDIF()
-
IF (NOT "${FSO_INSTRUCTION_SET}" STREQUAL "")
SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_${FSO_INSTRUCTION_SET}")
ENDIF()

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@@ -0,0 +1,103 @@
# Copyright 2022-2024 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=8
inherit cmake
DESCRIPTION="FreeSpace2 Source Code Project game engine"
HOMEPAGE="https://github.com/scp-fs2open/fs2open.github.com/"
# Replace "." with "_" in version
_PV=${PV//./_}
# Current hashes of external repositories:
HASH_LIBROCKET="ecd648a43aff8a9f3daf064d75ca5725237d5b38"
HASH_CMAKE_MODULES="7cef9577d6fc35057ea57f46b4986a8a28aeff50"
SRC_URI="
https://github.com/scp-fs2open/fs2open.github.com/archive/refs/tags/release_${_PV}.tar.gz -> ${P}.tar.gz
https://github.com/scp-fs2open/libRocket/archive/${HASH_LIBROCKET}.tar.gz -> ${P}-ext_libRocket.tar.gz
https://github.com/asarium/cmake-modules/archive/${HASH_CMAKE_MODULES}.tar.gz -> ${P}-ext_rpavlik-cmake-modules.tar.gz
"
S="${WORKDIR}/fs2open.github.com-release_${_PV}"
LICENSE="Unlicense MIT Boost-1.0"
SLOT="0"
KEYWORDS="~amd64"
IUSE="clang debug discord"
DEPEND="
app-arch/lz4
<dev-lang/lua-5.1.6:5.1
dev-libs/jansson
media-libs/freetype:2
media-libs/glu
media-libs/libjpeg-turbo
media-libs/libpng
media-libs/libsdl2
media-libs/libtheora
media-libs/libvorbis
media-libs/mesa
media-libs/openal
media-video/ffmpeg
"
BDEPEND="
clang? ( sys-devel/clang:= )
"
PATCHES=(
"${FILESDIR}/${P}-deps-fix.patch"
"${FILESDIR}/${P}-dont-build-lz4.patch"
"${FILESDIR}/${P}-make-arch-independent.patch"
)
CMAKE_BUILD_TYPE=Release
src_unpack() {
unpack ${A}
mv libRocket-${HASH_LIBROCKET}/* "${S}/lib/libRocket/" || die
mv cmake-modules-${HASH_CMAKE_MODULES}/* "${S}/cmake/external/rpavlik-cmake-modules/" || die
}
src_configure() {
if use clang ; then
# Force clang
einfo "Enforcing the use of clang due to USE=clang ..."
AR=llvm-ar
CC=${CHOST}-clang
CXX=${CHOST}-clang++
LDFLAGS+=" -fuse-ld=lld"
fi
cmake_src_configure
}
src_prepare() {
use discord || eapply "${FILESDIR}/${P}-disable-discord.patch"
eapply_user
cmake_src_prepare
use debug && CMAKE_BUILD_TYPE=Debug
}
src_install() {
exeinto "/opt/${PN}"
if use debug ; then
doexe "${BUILD_DIR}/bin/${PN}_${_PV}-DEBUG"
else
doexe "${BUILD_DIR}/bin/${PN}_${_PV}"
fi
insinto "/opt/${PN}"
doins "${BUILD_DIR}/bin/libRocketControls.so"
doins "${BUILD_DIR}/bin/libRocketControlsLua.so"
doins "${BUILD_DIR}/bin/libRocketCore.so"
doins "${BUILD_DIR}/bin/libRocketCoreLua.so"
doins "${BUILD_DIR}/bin/libRocketDebugger.so"
use discord && doins "${BUILD_DIR}/bin/libdiscord-rpc.so"
}
pkg_postinst() {
einfo "This package only generates the engine binary."
einfo "The retail Freespace 2 data is required to play the"
einfo "original game and most mods."
}