mirror of
https://github.com/gentoo-mirror/guru.git
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games-engines/fs2_open: add 24.0.2
Signed-off-by: Jonas Frei <freijon@pm.me>
This commit is contained in:
@@ -4,3 +4,6 @@ DIST fs2_open-23.0.0.tar.gz 12210430 BLAKE2B 95e5a4f328711a3915b2624941eb90810a1
|
||||
DIST fs2_open-23.2.1-ext_libRocket.tar.gz 2417905 BLAKE2B 0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2 SHA512 700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
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DIST fs2_open-23.2.1-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9 SHA512 0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
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DIST fs2_open-23.2.1.tar.gz 12091345 BLAKE2B a03179842d53dd429969b2863ab53f613b52bf70ff50d0991e0dd36a73ee0a2374a0d09e95a13410add9f8c4b955a49e9894b35b5ccb92982c63e06daec5694a SHA512 dfb4fe7c0f8048730e91e754754e26677706bb391c4d88ff7f4f6090d931db9dc2ca616dcd552d213d7c7de5b597a5cc43ab6bad0f422bc3e78dcbc15f64600b
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DIST fs2_open-24.0.2-ext_libRocket.tar.gz 2417905 BLAKE2B 0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2 SHA512 700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
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DIST fs2_open-24.0.2-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9 SHA512 0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
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DIST fs2_open-24.0.2.tar.gz 12652011 BLAKE2B f1ab67f8ceb9389a7087a1264897bc46748d8a7c18799941cca7acdbe64a718452fe755e6dc36067529e533ac881df2d6025147aa8e20aff8751e3a9eebbf1d0 SHA512 f0ffb5da42d0dba98f9f46432c09f8edc7e80f3e65a5d4c0ed9e2e37a26b63d67526982e7209edb6d6727b23d8ce1d75ccac6dcd8da74cd55f7e6fea52ad56d4
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183
games-engines/fs2_open/files/fs2_open-24.0.2-deps-fix.patch
Normal file
183
games-engines/fs2_open/files/fs2_open-24.0.2-deps-fix.patch
Normal file
@@ -0,0 +1,183 @@
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--- a/code/cmdline/cmdline.h
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+++ b/code/cmdline/cmdline.h
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@@ -13,6 +13,8 @@
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#define FS_CMDLINE_HEADER_FILE
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#include <tl/optional.hpp>
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+#include <cstdint>
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+#include "globalincs/vmallocator.h"
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int parse_cmdline(int argc, char *argv[]);
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|
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--- a/code/cfile/cfile.h
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+++ b/code/cfile/cfile.h
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@@ -15,6 +15,7 @@
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#include "globalincs/pstypes.h"
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+#include <array>
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#include <ctime>
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#include <stdexcept>
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#include <memory>
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--- a/code/graphics/opengl/gropenglopenxr.h
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+++ b/code/graphics/opengl/gropenglopenxr.h
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@@ -1,8 +1,11 @@
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#pragma once
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+#include <cstdint>
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+#include <globalincs/vmallocator.h>
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+
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SCP_vector<const char*> gr_opengl_openxr_get_extensions();
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bool gr_opengl_openxr_test_capabilities();
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bool gr_opengl_openxr_create_session();
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int64_t gr_opengl_openxr_get_swapchain_format(const SCP_vector<int64_t>& allowed);
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bool gr_opengl_openxr_acquire_swapchain_buffers();
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-bool gr_opengl_openxr_flip();
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\ No newline at end of file
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+bool gr_opengl_openxr_flip();
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--- a/code/libs/discord/discord.h
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+++ b/code/libs/discord/discord.h
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@@ -1,5 +1,7 @@
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#pragma once
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+#include <globalincs/vmallocator.h>
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+
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namespace libs {
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namespace discord {
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--- a/code/math/floating.h
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+++ b/code/math/floating.h
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@@ -12,6 +12,7 @@
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#ifndef _FLOATING_H
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#define _FLOATING_H
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+#include <algorithm>
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#include <cmath>
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#include <cfloat>
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#include <limits>
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--- a/code/io/spacemouse.h
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+++ b/code/io/spacemouse.h
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@@ -4,6 +4,8 @@
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#include "math/vecmat.h"
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#include "io/timer.h"
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+#include <array>
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+
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struct hid_device_;
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typedef hid_device_ hid_device;
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@@ -59,4 +61,4 @@
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static std::unique_ptr<SpaceMouse> searchSpaceMice(int pollingFrequency = 10);
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};
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}
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-}
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\ No newline at end of file
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+}
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--- a/code/network/multi_mdns.h
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+++ b/code/network/multi_mdns.h
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@@ -1,6 +1,8 @@
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#ifndef MULTI_MDNS_H
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#define MULTI_MDNS_H
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+#include <array>
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+
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bool multi_mdns_query();
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void multi_mdns_query_do();
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void multi_mdns_query_close();
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--- a/code/network/multi_pxo.h
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+++ b/code/network/multi_pxo.h
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@@ -7,7 +7,7 @@
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*
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*/
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-
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+#include <globalincs/vmallocator.h>
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#ifndef _PARALLAX_ONLINE_HEADER_FILE
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#define _PARALLAX_ONLINE_HEADER_FILE
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--- a/code/network/psnet.h
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||||
+++ b/code/network/psnet2.h
|
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@@ -20,6 +20,7 @@
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#include <netinet/in.h>
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#include <cerrno>
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#endif
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+#include <iomanip>
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|
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#include "globalincs/pstypes.h"
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|
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--- a/code/osapi/osapi.h
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||||
+++ b/code/osapi/osapi.h
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@@ -25,6 +25,7 @@
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#include "globalincs/flagset.h"
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|
||||
#include <functional>
|
||||
+#include <fstream>
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||||
#include <memory>
|
||||
|
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#include <SDL_events.h>
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--- a/code/scripting/lua/LuaTypes.h
|
||||
+++ b/code/scripting/lua/LuaTypes.h
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@@ -1,5 +1,8 @@
|
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#pragma once
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|
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+#include <iostream>
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||||
+#include <vector>
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||||
+
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namespace luacpp {
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||||
class LuaValue;
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|
||||
--- a/code/scripting/api/LuaPromise.h
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||||
+++ b/code/scripting/api/LuaPromise.h
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||||
@@ -2,6 +2,9 @@
|
||||
|
||||
#include "scripting/lua/LuaTypes.h"
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||||
|
||||
+#include <functional>
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+#include <memory>
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||||
+
|
||||
namespace scripting {
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namespace api {
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|
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--- a/code/mission/missionhotkey.h
|
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+++ b/code/mission/missionhotkey.h
|
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@@ -14,6 +14,8 @@
|
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|
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#include "globalincs/globals.h"
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|
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+#include <globalincs/vmallocator.h>
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+
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#define MAX_LINES MAX_SHIPS // retail was 200, bump it to match MAX_SHIPS
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// Types of items that can be in the hotkey list
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--- a/code/gamehelp/gameplayhelp.h
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+++ b/code/gamehelp/gameplayhelp.h
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@@ -7,7 +7,7 @@
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*
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||||
*/
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-
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+#include <globalincs/vmallocator.h>
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#ifndef __GAMEPLAY_HELP_H__
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#define __GAMEPLAY_HELP_H__
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--- a/code/cutscene/ffmpeg/FFMPEGDecoder.h
|
||||
+++ b/code/cutscene/ffmpeg/FFMPEGDecoder.h
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@@ -2,6 +2,8 @@
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||||
|
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#include "cutscene/Decoder.h"
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|
||||
+#include <thread>
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+
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||||
namespace cutscene {
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namespace ffmpeg {
|
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struct InputStream;
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||||
--- a/code/scripting/hook_conditions.h
|
||||
+++ b/code/scripting/hook_conditions.h
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||||
@@ -1,5 +1,6 @@
|
||||
#pragma once
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||||
|
||||
+#include <globalincs/vmallocator.h>
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#include <linb/any.hpp>
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|
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class object;
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||||
|
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@@ -0,0 +1,175 @@
|
||||
--- a/freespace2/freespace.cpp
|
||||
+++ b/freespace2/freespace.cpp
|
||||
@@ -84,7 +84,6 @@
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#include "io/timer.h"
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#include "jumpnode/jumpnode.h"
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#include "lab/labv2.h"
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-#include "libs/discord/discord.h"
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#include "libs/ffmpeg/FFmpeg.h"
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#include "lighting/lighting.h"
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#include "lighting/lighting_profiles.h"
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@@ -1987,9 +1986,6 @@
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#ifdef WITH_FFMPEG
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libs::ffmpeg::initialize();
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#endif
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- if (Discord_presence) {
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- libs::discord::init();
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- }
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}
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|
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mod_table_post_process();
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--- a/code/source_groups.cmake
|
||||
+++ b/code/source_groups.cmake
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@@ -706,11 +706,6 @@
|
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libs/antlr/ErrorListener.h
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)
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-add_file_folder("Libs\\\\Discord"
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- libs/discord/discord.cpp
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- libs/discord/discord.h
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-)
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-
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if (FSO_BUILD_WITH_FFMPEG)
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add_file_folder("Libs\\\\FFmpeg"
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libs/ffmpeg/FFmpeg.cpp
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--- a/code/mod_table/mod_table.h
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+++ b/code/mod_table/mod_table.h
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@@ -124,7 +124,6 @@
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} Shadow_disable_overrides;
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extern float Thruster_easing;
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extern bool Always_use_distant_firepoints;
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-extern bool Discord_presence;
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extern bool Hotkey_always_hide_hidden_ships;
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extern bool Use_weapon_class_sounds_for_hits_to_player;
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extern bool SCPUI_loads_hi_res_animations;
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--- a/code/mod_table/mod_table.cpp
|
||||
+++ b/code/mod_table/mod_table.cpp
|
||||
@@ -12,7 +12,6 @@
|
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#include "globalincs/version.h"
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#include "graphics/shadows.h"
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#include "localization/localize.h"
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-#include "libs/discord/discord.h"
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#include "mission/missioncampaign.h"
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#include "mission/missionload.h"
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#include "mission/missionmessage.h"
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@@ -135,7 +134,6 @@
|
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shadow_disable_overrides Shadow_disable_overrides {false, false, false, false};
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float Thruster_easing;
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bool Always_use_distant_firepoints;
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-bool Discord_presence;
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bool Hotkey_always_hide_hidden_ships;
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bool Use_weapon_class_sounds_for_hits_to_player;
|
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bool SCPUI_loads_hi_res_animations;
|
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@@ -145,29 +143,6 @@
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std::array<std::tuple<float, float>, 6> Fred_spacemouse_nonlinearity;
|
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bool Randomize_particle_rotation;
|
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|
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-static auto DiscordOption __UNUSED = options::OptionBuilder<bool>("Game.Discord",
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- std::pair<const char*, int>{"Discord Presence", 1754},
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- std::pair<const char*, int>{"Toggle Discord Rich Presence", 1755})
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- .category("Game")
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- .default_val(Discord_presence)
|
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- .level(options::ExpertLevel::Advanced)
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- .importance(55)
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- .change_listener([](bool val, bool) {
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- if(Discord_presence){
|
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- if (!val) {
|
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- Discord_presence = false;
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- libs::discord::shutdown();
|
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- }
|
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- } else {
|
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- if (val) {
|
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- Discord_presence = true;
|
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- libs::discord::init();
|
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- }
|
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- }
|
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- return true;
|
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- })
|
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- .finish();
|
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-
|
||||
void mod_table_set_version_flags();
|
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|
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SCP_vector<std::pair<SCP_string, gr_capability>> req_render_ext_pairs = {
|
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@@ -1264,10 +1239,6 @@
|
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stuff_boolean(&Always_use_distant_firepoints);
|
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}
|
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|
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- if (optional_string("$Enable Discord rich presence:")) {
|
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- stuff_boolean(&Discord_presence);
|
||||
- }
|
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-
|
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if (optional_string("$Always hide hidden ships in hotkey list:")) {
|
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stuff_boolean(&Hotkey_always_hide_hidden_ships);
|
||||
}
|
||||
@@ -1440,7 +1411,6 @@
|
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Lead_indicator_behavior = leadIndicatorBehavior::DEFAULT;
|
||||
Thruster_easing = 0;
|
||||
Always_use_distant_firepoints = false;
|
||||
- Discord_presence = true;
|
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Hotkey_always_hide_hidden_ships = false;
|
||||
Use_weapon_class_sounds_for_hits_to_player = false;
|
||||
SCPUI_loads_hi_res_animations = true;
|
||||
--- a/lib/CMakeLists.txt
|
||||
+++ b/lib/CMakeLists.txt
|
||||
@@ -33,8 +33,6 @@
|
||||
include(FFmpeg.cmake)
|
||||
endif()
|
||||
|
||||
-add_subdirectory(discord)
|
||||
-
|
||||
include(libRocket.cmake)
|
||||
|
||||
add_subdirectory(libpcp)
|
||||
--- a/code/CMakeLists.txt
|
||||
+++ b/code/CMakeLists.txt
|
||||
@@ -44,8 +44,6 @@
|
||||
|
||||
target_link_libraries(code PUBLIC md5)
|
||||
|
||||
-target_link_libraries(code PUBLIC discord-rpc)
|
||||
-
|
||||
target_link_libraries(code PUBLIC libRocket)
|
||||
|
||||
target_link_libraries(code PUBLIC pcp)
|
||||
--- a/code/scripting/api/libs/base.cpp
|
||||
+++ b/code/scripting/api/libs/base.cpp
|
||||
@@ -8,7 +8,6 @@
|
||||
#include "freespace.h"
|
||||
|
||||
#include "gamesequence/gamesequence.h"
|
||||
-#include "libs/discord/discord.h"
|
||||
#include "mission/missiontraining.h"
|
||||
#include "network/multi.h"
|
||||
#include "parse/parselo.h"
|
||||
@@ -754,31 +753,6 @@
|
||||
}
|
||||
|
||||
|
||||
-ADE_FUNC(setDiscordPresence,
|
||||
- l_Base,
|
||||
- "string DisplayText, [boolean Gameplay]",
|
||||
- "Sets the Discord presence to a specific string. If Gameplay is true then the string is ignored and presence will "
|
||||
- "be set as if the player is in-mission. The latter will fail if the player is not in a mission.",
|
||||
- nullptr,
|
||||
- "nothing")
|
||||
-{
|
||||
- const char* text;
|
||||
- bool gp = false;
|
||||
- if (!ade_get_args(L, "s|b", &text, &gp)) {
|
||||
- return ADE_RETURN_NIL;
|
||||
- }
|
||||
-
|
||||
- if (gp) {
|
||||
- if ((Game_mode & GM_IN_MISSION) != 0){
|
||||
- libs::discord::set_presence_gameplay();
|
||||
- }
|
||||
- } else {
|
||||
- libs::discord::set_presence_string(text);
|
||||
- }
|
||||
-
|
||||
- return ADE_RETURN_NIL;
|
||||
-}
|
||||
-
|
||||
ADE_FUNC(hasFocus, l_Base, nullptr, "Returns if the game engine has focus or not", "boolean", "True if the game has focus, false if it has been lost")
|
||||
{
|
||||
return ade_set_args(L, "b", os_foreground());
|
||||
@@ -0,0 +1,11 @@
|
||||
--- a/lib/CMakeLists.txt
|
||||
+++ b/lib/CMakeLists.txt
|
||||
@@ -53,8 +53,6 @@
|
||||
|
||||
add_subdirectory(optional)
|
||||
|
||||
-ADD_SUBDIRECTORY(lz4)
|
||||
-
|
||||
set(HIDAPI_WITH_LIBUSB OFF)
|
||||
set(HIDAPI_WITH_HIDRAW ON)
|
||||
add_subdirectory(hidapi)
|
||||
@@ -0,0 +1,16 @@
|
||||
--- a/cmake/version.cmake
|
||||
+++ b/cmake/version.cmake
|
||||
@@ -35,13 +35,6 @@
|
||||
SET(FSO_BINARY_SUFFIX "${FSO_VERSION_MAJOR}_${FSO_VERSION_MINOR}_${FSO_VERSION_BUILD}_${FSO_VERSION_REVISION_STR}")
|
||||
ENDIF()
|
||||
|
||||
-IF(IS_ARM64)
|
||||
- SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_arm64")
|
||||
-ELSEIF(IS_64BIT)
|
||||
- # This is a 64-bit builds
|
||||
- SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_x64")
|
||||
-ENDIF()
|
||||
-
|
||||
IF (NOT "${FSO_INSTRUCTION_SET}" STREQUAL "")
|
||||
SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_${FSO_INSTRUCTION_SET}")
|
||||
ENDIF()
|
||||
103
games-engines/fs2_open/fs2_open-24.0.2.ebuild
Normal file
103
games-engines/fs2_open/fs2_open-24.0.2.ebuild
Normal file
@@ -0,0 +1,103 @@
|
||||
# Copyright 2022-2024 Gentoo Authors
|
||||
# Distributed under the terms of the GNU General Public License v2
|
||||
|
||||
EAPI=8
|
||||
|
||||
inherit cmake
|
||||
|
||||
DESCRIPTION="FreeSpace2 Source Code Project game engine"
|
||||
HOMEPAGE="https://github.com/scp-fs2open/fs2open.github.com/"
|
||||
|
||||
# Replace "." with "_" in version
|
||||
_PV=${PV//./_}
|
||||
|
||||
# Current hashes of external repositories:
|
||||
HASH_LIBROCKET="ecd648a43aff8a9f3daf064d75ca5725237d5b38"
|
||||
HASH_CMAKE_MODULES="7cef9577d6fc35057ea57f46b4986a8a28aeff50"
|
||||
|
||||
SRC_URI="
|
||||
https://github.com/scp-fs2open/fs2open.github.com/archive/refs/tags/release_${_PV}.tar.gz -> ${P}.tar.gz
|
||||
https://github.com/scp-fs2open/libRocket/archive/${HASH_LIBROCKET}.tar.gz -> ${P}-ext_libRocket.tar.gz
|
||||
https://github.com/asarium/cmake-modules/archive/${HASH_CMAKE_MODULES}.tar.gz -> ${P}-ext_rpavlik-cmake-modules.tar.gz
|
||||
"
|
||||
|
||||
S="${WORKDIR}/fs2open.github.com-release_${_PV}"
|
||||
|
||||
LICENSE="Unlicense MIT Boost-1.0"
|
||||
SLOT="0"
|
||||
KEYWORDS="~amd64"
|
||||
|
||||
IUSE="clang debug discord"
|
||||
|
||||
DEPEND="
|
||||
app-arch/lz4
|
||||
<dev-lang/lua-5.1.6:5.1
|
||||
dev-libs/jansson
|
||||
media-libs/freetype:2
|
||||
media-libs/glu
|
||||
media-libs/libjpeg-turbo
|
||||
media-libs/libpng
|
||||
media-libs/libsdl2
|
||||
media-libs/libtheora
|
||||
media-libs/libvorbis
|
||||
media-libs/mesa
|
||||
media-libs/openal
|
||||
media-video/ffmpeg
|
||||
"
|
||||
BDEPEND="
|
||||
clang? ( sys-devel/clang:= )
|
||||
"
|
||||
PATCHES=(
|
||||
"${FILESDIR}/${P}-deps-fix.patch"
|
||||
"${FILESDIR}/${P}-dont-build-lz4.patch"
|
||||
"${FILESDIR}/${P}-make-arch-independent.patch"
|
||||
)
|
||||
|
||||
CMAKE_BUILD_TYPE=Release
|
||||
|
||||
src_unpack() {
|
||||
unpack ${A}
|
||||
mv libRocket-${HASH_LIBROCKET}/* "${S}/lib/libRocket/" || die
|
||||
mv cmake-modules-${HASH_CMAKE_MODULES}/* "${S}/cmake/external/rpavlik-cmake-modules/" || die
|
||||
}
|
||||
|
||||
src_configure() {
|
||||
if use clang ; then
|
||||
# Force clang
|
||||
einfo "Enforcing the use of clang due to USE=clang ..."
|
||||
AR=llvm-ar
|
||||
CC=${CHOST}-clang
|
||||
CXX=${CHOST}-clang++
|
||||
LDFLAGS+=" -fuse-ld=lld"
|
||||
fi
|
||||
cmake_src_configure
|
||||
}
|
||||
|
||||
src_prepare() {
|
||||
use discord || eapply "${FILESDIR}/${P}-disable-discord.patch"
|
||||
eapply_user
|
||||
cmake_src_prepare
|
||||
use debug && CMAKE_BUILD_TYPE=Debug
|
||||
}
|
||||
|
||||
src_install() {
|
||||
exeinto "/opt/${PN}"
|
||||
if use debug ; then
|
||||
doexe "${BUILD_DIR}/bin/${PN}_${_PV}-DEBUG"
|
||||
else
|
||||
doexe "${BUILD_DIR}/bin/${PN}_${_PV}"
|
||||
fi
|
||||
insinto "/opt/${PN}"
|
||||
doins "${BUILD_DIR}/bin/libRocketControls.so"
|
||||
doins "${BUILD_DIR}/bin/libRocketControlsLua.so"
|
||||
doins "${BUILD_DIR}/bin/libRocketCore.so"
|
||||
doins "${BUILD_DIR}/bin/libRocketCoreLua.so"
|
||||
doins "${BUILD_DIR}/bin/libRocketDebugger.so"
|
||||
use discord && doins "${BUILD_DIR}/bin/libdiscord-rpc.so"
|
||||
}
|
||||
|
||||
pkg_postinst() {
|
||||
einfo "This package only generates the engine binary."
|
||||
einfo "The retail Freespace 2 data is required to play the"
|
||||
einfo "original game and most mods."
|
||||
}
|
||||
Reference in New Issue
Block a user