games-engines/xsystem4: add 1.0.0

Signed-off-by: hautist <lookatnadeko@protonmail.com>
This commit is contained in:
hautist
2025-09-29 22:27:32 +01:00
parent 1fd376e6e3
commit ffd6fcd61c
2 changed files with 81 additions and 0 deletions

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DIST libsys4-6adc519d11a63df266902abf2d8e755d23894709.tar.gz 122332 BLAKE2B c681a70548acfa5cd30730645bad627c692d4b3d409d7c00a0646d4b07ab4a7329d033ad6b019ace6109d9e90f694d2046e5c9bf982eb6aaa195a0c9eec8ac3f SHA512 e35b3c36f7dc7f768c79c10d704b87685195cf0254bc26337183fbe8ba65e7fc6f41d912409a10bb783642e539dbb5ab1a5b7c085144543a4c2a5417f7d883f8
DIST xsystem4-1.0.0.tar.gz 15518454 BLAKE2B 698be5bb88b7be786a6c5467be40e9f8524eb402dcd31627c639013efa6eee33ba905fed4ff8b03a6c2ec5fe33cea2529eff4d40d105661a158fd37b07564800 SHA512 04cf2e78d1aaa3a080a6a80f21b050a9f9ebd71102da23058b8e9defd7ce9d108fa5e08b809ad637865866b5bb5c2ae59e15926592715b422efbeca6302289be

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EAPI=8
inherit meson
# check if submodule commit needs to be updated on each xsystem4 update
LIBSYS4_COMMIT="6adc519d11a63df266902abf2d8e755d23894709"
DESCRIPTION="Cross-platform implementation of AliceSoft's System 4 game engine"
HOMEPAGE="https://github.com/nunuhara/xsystem4"
SRC_URI="
https://github.com/nunuhara/xsystem4/archive/${PV}.tar.gz -> ${P}.tar.gz
https://github.com/nunuhara/libsys4/archive/${LIBSYS4_COMMIT}.tar.gz -> libsys4-${LIBSYS4_COMMIT}.tar.gz
"
#libsys4 submodule uses the same license
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="~amd64"
IUSE="debug gles2"
RDEPEND="
dev-libs/cglm
dev-libs/libffi
media-libs/freetype:2
media-libs/libpng
media-libs/libsndfile
media-libs/libsdl2
media-libs/libwebp
sys-libs/zlib
media-libs/libjpeg-turbo
>=media-video/ffmpeg-5.1
gles2? (
media-libs/mesa
)
!gles2? (
virtual/opengl
media-libs/glew:0=
)
debug? (
dev-scheme/chibi
)
"
DEPEND="
${RDEPEND}
"
BDEPEND="
sys-devel/bison
sys-devel/flex
dev-build/meson
dev-build/ninja
virtual/pkgconfig
"
src_unpack() {
default
rmdir "${S}"/subprojects/libsys4 || die
mv "${WORKDIR}"/libsys4-${LIBSYS4_COMMIT}/ "${S}"/subprojects/libsys4 || die
}
src_configure() {
local emesonargs=(
$(meson_feature debug debugger)
$(meson_feature gles2 opengles)
)
meson_src_configure
}
src_install() {
meson_src_install
# Documentation is installed automatically by meson
# (shaders/, fonts/, debugger.scm are installed to datadir/xsystem4)
dodoc README.md game_compatibility.md
}