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games-engines/xsystem4: add 1.0.0
Signed-off-by: hautist <lookatnadeko@protonmail.com>
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2
games-engines/xsystem4/Manifest
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2
games-engines/xsystem4/Manifest
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DIST libsys4-6adc519d11a63df266902abf2d8e755d23894709.tar.gz 122332 BLAKE2B c681a70548acfa5cd30730645bad627c692d4b3d409d7c00a0646d4b07ab4a7329d033ad6b019ace6109d9e90f694d2046e5c9bf982eb6aaa195a0c9eec8ac3f SHA512 e35b3c36f7dc7f768c79c10d704b87685195cf0254bc26337183fbe8ba65e7fc6f41d912409a10bb783642e539dbb5ab1a5b7c085144543a4c2a5417f7d883f8
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DIST xsystem4-1.0.0.tar.gz 15518454 BLAKE2B 698be5bb88b7be786a6c5467be40e9f8524eb402dcd31627c639013efa6eee33ba905fed4ff8b03a6c2ec5fe33cea2529eff4d40d105661a158fd37b07564800 SHA512 04cf2e78d1aaa3a080a6a80f21b050a9f9ebd71102da23058b8e9defd7ce9d108fa5e08b809ad637865866b5bb5c2ae59e15926592715b422efbeca6302289be
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79
games-engines/xsystem4/xsystem4-1.0.0.ebuild
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games-engines/xsystem4/xsystem4-1.0.0.ebuild
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EAPI=8
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inherit meson
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# check if submodule commit needs to be updated on each xsystem4 update
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LIBSYS4_COMMIT="6adc519d11a63df266902abf2d8e755d23894709"
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DESCRIPTION="Cross-platform implementation of AliceSoft's System 4 game engine"
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HOMEPAGE="https://github.com/nunuhara/xsystem4"
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SRC_URI="
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https://github.com/nunuhara/xsystem4/archive/${PV}.tar.gz -> ${P}.tar.gz
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https://github.com/nunuhara/libsys4/archive/${LIBSYS4_COMMIT}.tar.gz -> libsys4-${LIBSYS4_COMMIT}.tar.gz
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"
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#libsys4 submodule uses the same license
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LICENSE="GPL-2"
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SLOT="0"
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KEYWORDS="~amd64"
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IUSE="debug gles2"
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RDEPEND="
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dev-libs/cglm
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dev-libs/libffi
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media-libs/freetype:2
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media-libs/libpng
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media-libs/libsndfile
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media-libs/libsdl2
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media-libs/libwebp
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sys-libs/zlib
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media-libs/libjpeg-turbo
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>=media-video/ffmpeg-5.1
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gles2? (
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media-libs/mesa
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)
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!gles2? (
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virtual/opengl
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media-libs/glew:0=
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)
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debug? (
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dev-scheme/chibi
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)
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"
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DEPEND="
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${RDEPEND}
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"
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BDEPEND="
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sys-devel/bison
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sys-devel/flex
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dev-build/meson
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dev-build/ninja
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virtual/pkgconfig
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"
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src_unpack() {
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default
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rmdir "${S}"/subprojects/libsys4 || die
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mv "${WORKDIR}"/libsys4-${LIBSYS4_COMMIT}/ "${S}"/subprojects/libsys4 || die
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}
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src_configure() {
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local emesonargs=(
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$(meson_feature debug debugger)
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$(meson_feature gles2 opengles)
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)
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meson_src_configure
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}
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src_install() {
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meson_src_install
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# Documentation is installed automatically by meson
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# (shaders/, fonts/, debugger.scm are installed to datadir/xsystem4)
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dodoc README.md game_compatibility.md
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}
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