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games-engines/xsystem4: remove old workaround for live build
Removing the workaround fixing a crash due tounaligned memory access violation within cglm library. Has been fixed upstream. Signed-off-by: hautist <lookatnadeko@protonmail.com>
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@@ -50,10 +50,6 @@ src_configure() {
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local emesonargs=(
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$(meson_feature debug debugger)
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$(meson_feature gles2 opengles)
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# Workaround for unaligned memory access with cglm+AVX
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# See: https://github.com/nunuhara/xsystem4/issues/XXX
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-Dc_args="-DCGLM_ALL_UNALIGNED"
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)
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meson_src_configure
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