games-engines/fs2_open: drop 24.0.2-r1

Signed-off-by: Jonas Frei <freijon@pm.me>
This commit is contained in:
Jonas Frei
2025-09-25 05:35:18 +02:00
parent f3d40ac73a
commit 4db5b9f0bb
8 changed files with 0 additions and 753 deletions

View File

@@ -1,6 +1,3 @@
DIST fs2_open-24.0.2-ext_libRocket.tar.gz 2417905 BLAKE2B 0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2 SHA512 700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
DIST fs2_open-24.0.2-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9 SHA512 0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
DIST fs2_open-24.0.2.tar.gz 12652011 BLAKE2B f1ab67f8ceb9389a7087a1264897bc46748d8a7c18799941cca7acdbe64a718452fe755e6dc36067529e533ac881df2d6025147aa8e20aff8751e3a9eebbf1d0 SHA512 f0ffb5da42d0dba98f9f46432c09f8edc7e80f3e65a5d4c0ed9e2e37a26b63d67526982e7209edb6d6727b23d8ce1d75ccac6dcd8da74cd55f7e6fea52ad56d4
DIST fs2_open-24.2.0-ext_libRocket.tar.gz 2417905 BLAKE2B 0e5ac40b0e811b9213fb84f6f2f0ef38ad7d562ae671e865d96e40615c2d67213905ce153a69192c0b53a3e4f0d1aef077c0769e46d308adf9210c0c9d1fe7c2 SHA512 700e242ecb5207faf729ca7d23ac4f28be819c0ef7a0ba51ca18de1592f1016040cd5e4c1c75a573f91cea69dd43549966ac089804a52c0f1b0cfbaabefc4346
DIST fs2_open-24.2.0-ext_rpavlik-cmake-modules.tar.gz 267464 BLAKE2B d63fa3867aad5fad7bd5d20845dd8d6a6698d59dc30dc511704f3c74bbe958bb6d36160bae3ef5c01027719c50d18e4d24209ea5811c6a52c5af4d3de2a587e9 SHA512 0bb03e2a1c0cafa80849163455cdb5fc5c7200e51f18f0354c36f251b51156f86a04a9f87cd17e2942d14ae8767d8df756062fbcff9b37f04e8399b2e37d306f
DIST fs2_open-24.2.0.tar.gz 10958574 BLAKE2B 1990e7536ce71e1408806af60a8d6908ac23ba4137f26072610ab8259b17934930a7f6bfe2a3df5ab6a33aa2a6714d28c390ed49dca1a0fe04757bf1addff2ff SHA512 4aa7420c6120568f1f414e719b56948329b1ccaeb01c63a012a28e4129d8365782e7ca54b7f5fde1157471de3c9d07943a111db042dcc21eabef0cc5c5722703

View File

@@ -1,183 +0,0 @@
--- a/code/cmdline/cmdline.h
+++ b/code/cmdline/cmdline.h
@@ -13,6 +13,8 @@
#define FS_CMDLINE_HEADER_FILE
#include <tl/optional.hpp>
+#include <cstdint>
+#include "globalincs/vmallocator.h"
int parse_cmdline(int argc, char *argv[]);
--- a/code/cfile/cfile.h
+++ b/code/cfile/cfile.h
@@ -15,6 +15,7 @@
#include "globalincs/pstypes.h"
+#include <array>
#include <ctime>
#include <stdexcept>
#include <memory>
--- a/code/graphics/opengl/gropenglopenxr.h
+++ b/code/graphics/opengl/gropenglopenxr.h
@@ -1,8 +1,11 @@
#pragma once
+#include <cstdint>
+#include <globalincs/vmallocator.h>
+
SCP_vector<const char*> gr_opengl_openxr_get_extensions();
bool gr_opengl_openxr_test_capabilities();
bool gr_opengl_openxr_create_session();
int64_t gr_opengl_openxr_get_swapchain_format(const SCP_vector<int64_t>& allowed);
bool gr_opengl_openxr_acquire_swapchain_buffers();
-bool gr_opengl_openxr_flip();
\ No newline at end of file
+bool gr_opengl_openxr_flip();
--- a/code/libs/discord/discord.h
+++ b/code/libs/discord/discord.h
@@ -1,5 +1,7 @@
#pragma once
+#include <globalincs/vmallocator.h>
+
namespace libs {
namespace discord {
--- a/code/math/floating.h
+++ b/code/math/floating.h
@@ -12,6 +12,7 @@
#ifndef _FLOATING_H
#define _FLOATING_H
+#include <algorithm>
#include <cmath>
#include <cfloat>
#include <limits>
--- a/code/io/spacemouse.h
+++ b/code/io/spacemouse.h
@@ -4,6 +4,8 @@
#include "math/vecmat.h"
#include "io/timer.h"
+#include <array>
+
struct hid_device_;
typedef hid_device_ hid_device;
@@ -59,4 +61,4 @@
static std::unique_ptr<SpaceMouse> searchSpaceMice(int pollingFrequency = 10);
};
}
-}
\ No newline at end of file
+}
--- a/code/network/multi_mdns.h
+++ b/code/network/multi_mdns.h
@@ -1,6 +1,8 @@
#ifndef MULTI_MDNS_H
#define MULTI_MDNS_H
+#include <array>
+
bool multi_mdns_query();
void multi_mdns_query_do();
void multi_mdns_query_close();
--- a/code/network/multi_pxo.h
+++ b/code/network/multi_pxo.h
@@ -7,7 +7,7 @@
*
*/
-
+#include <globalincs/vmallocator.h>
#ifndef _PARALLAX_ONLINE_HEADER_FILE
#define _PARALLAX_ONLINE_HEADER_FILE
--- a/code/network/psnet.h
+++ b/code/network/psnet2.h
@@ -20,6 +20,7 @@
#include <netinet/in.h>
#include <cerrno>
#endif
+#include <iomanip>
#include "globalincs/pstypes.h"
--- a/code/osapi/osapi.h
+++ b/code/osapi/osapi.h
@@ -25,6 +25,7 @@
#include "globalincs/flagset.h"
#include <functional>
+#include <fstream>
#include <memory>
#include <SDL_events.h>
--- a/code/scripting/lua/LuaTypes.h
+++ b/code/scripting/lua/LuaTypes.h
@@ -1,5 +1,8 @@
#pragma once
+#include <iostream>
+#include <vector>
+
namespace luacpp {
class LuaValue;
--- a/code/scripting/api/LuaPromise.h
+++ b/code/scripting/api/LuaPromise.h
@@ -2,6 +2,9 @@
#include "scripting/lua/LuaTypes.h"
+#include <functional>
+#include <memory>
+
namespace scripting {
namespace api {
--- a/code/mission/missionhotkey.h
+++ b/code/mission/missionhotkey.h
@@ -14,6 +14,8 @@
#include "globalincs/globals.h"
+#include <globalincs/vmallocator.h>
+
#define MAX_LINES MAX_SHIPS // retail was 200, bump it to match MAX_SHIPS
// Types of items that can be in the hotkey list
--- a/code/gamehelp/gameplayhelp.h
+++ b/code/gamehelp/gameplayhelp.h
@@ -7,7 +7,7 @@
*
*/
-
+#include <globalincs/vmallocator.h>
#ifndef __GAMEPLAY_HELP_H__
#define __GAMEPLAY_HELP_H__
--- a/code/cutscene/ffmpeg/FFMPEGDecoder.h
+++ b/code/cutscene/ffmpeg/FFMPEGDecoder.h
@@ -2,6 +2,8 @@
#include "cutscene/Decoder.h"
+#include <thread>
+
namespace cutscene {
namespace ffmpeg {
struct InputStream;
--- a/code/scripting/hook_conditions.h
+++ b/code/scripting/hook_conditions.h
@@ -1,5 +1,6 @@
#pragma once
+#include <globalincs/vmallocator.h>
#include <linb/any.hpp>
class object;

View File

@@ -1,175 +0,0 @@
--- a/freespace2/freespace.cpp
+++ b/freespace2/freespace.cpp
@@ -84,7 +84,6 @@
#include "io/timer.h"
#include "jumpnode/jumpnode.h"
#include "lab/labv2.h"
-#include "libs/discord/discord.h"
#include "libs/ffmpeg/FFmpeg.h"
#include "lighting/lighting.h"
#include "lighting/lighting_profiles.h"
@@ -1987,9 +1986,6 @@
#ifdef WITH_FFMPEG
libs::ffmpeg::initialize();
#endif
- if (Discord_presence) {
- libs::discord::init();
- }
}
mod_table_post_process();
--- a/code/source_groups.cmake
+++ b/code/source_groups.cmake
@@ -706,11 +706,6 @@
libs/antlr/ErrorListener.h
)
-add_file_folder("Libs\\\\Discord"
- libs/discord/discord.cpp
- libs/discord/discord.h
-)
-
if (FSO_BUILD_WITH_FFMPEG)
add_file_folder("Libs\\\\FFmpeg"
libs/ffmpeg/FFmpeg.cpp
--- a/code/mod_table/mod_table.h
+++ b/code/mod_table/mod_table.h
@@ -124,7 +124,6 @@
} Shadow_disable_overrides;
extern float Thruster_easing;
extern bool Always_use_distant_firepoints;
-extern bool Discord_presence;
extern bool Hotkey_always_hide_hidden_ships;
extern bool Use_weapon_class_sounds_for_hits_to_player;
extern bool SCPUI_loads_hi_res_animations;
--- a/code/mod_table/mod_table.cpp
+++ b/code/mod_table/mod_table.cpp
@@ -12,7 +12,6 @@
#include "globalincs/version.h"
#include "graphics/shadows.h"
#include "localization/localize.h"
-#include "libs/discord/discord.h"
#include "mission/missioncampaign.h"
#include "mission/missionload.h"
#include "mission/missionmessage.h"
@@ -135,7 +134,6 @@
shadow_disable_overrides Shadow_disable_overrides {false, false, false, false};
float Thruster_easing;
bool Always_use_distant_firepoints;
-bool Discord_presence;
bool Hotkey_always_hide_hidden_ships;
bool Use_weapon_class_sounds_for_hits_to_player;
bool SCPUI_loads_hi_res_animations;
@@ -145,29 +143,6 @@
std::array<std::tuple<float, float>, 6> Fred_spacemouse_nonlinearity;
bool Randomize_particle_rotation;
-static auto DiscordOption __UNUSED = options::OptionBuilder<bool>("Game.Discord",
- std::pair<const char*, int>{"Discord Presence", 1754},
- std::pair<const char*, int>{"Toggle Discord Rich Presence", 1755})
- .category("Game")
- .default_val(Discord_presence)
- .level(options::ExpertLevel::Advanced)
- .importance(55)
- .change_listener([](bool val, bool) {
- if(Discord_presence){
- if (!val) {
- Discord_presence = false;
- libs::discord::shutdown();
- }
- } else {
- if (val) {
- Discord_presence = true;
- libs::discord::init();
- }
- }
- return true;
- })
- .finish();
-
void mod_table_set_version_flags();
SCP_vector<std::pair<SCP_string, gr_capability>> req_render_ext_pairs = {
@@ -1264,10 +1239,6 @@
stuff_boolean(&Always_use_distant_firepoints);
}
- if (optional_string("$Enable Discord rich presence:")) {
- stuff_boolean(&Discord_presence);
- }
-
if (optional_string("$Always hide hidden ships in hotkey list:")) {
stuff_boolean(&Hotkey_always_hide_hidden_ships);
}
@@ -1440,7 +1411,6 @@
Lead_indicator_behavior = leadIndicatorBehavior::DEFAULT;
Thruster_easing = 0;
Always_use_distant_firepoints = false;
- Discord_presence = true;
Hotkey_always_hide_hidden_ships = false;
Use_weapon_class_sounds_for_hits_to_player = false;
SCPUI_loads_hi_res_animations = true;
--- a/lib/CMakeLists.txt
+++ b/lib/CMakeLists.txt
@@ -33,8 +33,6 @@
include(FFmpeg.cmake)
endif()
-add_subdirectory(discord)
-
include(libRocket.cmake)
add_subdirectory(libpcp)
--- a/code/CMakeLists.txt
+++ b/code/CMakeLists.txt
@@ -44,8 +44,6 @@
target_link_libraries(code PUBLIC md5)
-target_link_libraries(code PUBLIC discord-rpc)
-
target_link_libraries(code PUBLIC libRocket)
target_link_libraries(code PUBLIC pcp)
--- a/code/scripting/api/libs/base.cpp
+++ b/code/scripting/api/libs/base.cpp
@@ -8,7 +8,6 @@
#include "freespace.h"
#include "gamesequence/gamesequence.h"
-#include "libs/discord/discord.h"
#include "mission/missiontraining.h"
#include "network/multi.h"
#include "parse/parselo.h"
@@ -754,31 +753,6 @@
}
-ADE_FUNC(setDiscordPresence,
- l_Base,
- "string DisplayText, [boolean Gameplay]",
- "Sets the Discord presence to a specific string. If Gameplay is true then the string is ignored and presence will "
- "be set as if the player is in-mission. The latter will fail if the player is not in a mission.",
- nullptr,
- "nothing")
-{
- const char* text;
- bool gp = false;
- if (!ade_get_args(L, "s|b", &text, &gp)) {
- return ADE_RETURN_NIL;
- }
-
- if (gp) {
- if ((Game_mode & GM_IN_MISSION) != 0){
- libs::discord::set_presence_gameplay();
- }
- } else {
- libs::discord::set_presence_string(text);
- }
-
- return ADE_RETURN_NIL;
-}
-
ADE_FUNC(hasFocus, l_Base, nullptr, "Returns if the game engine has focus or not", "boolean", "True if the game has focus, false if it has been lost")
{
return ade_set_args(L, "b", os_foreground());

View File

@@ -1,11 +0,0 @@
--- a/lib/CMakeLists.txt
+++ b/lib/CMakeLists.txt
@@ -53,8 +53,6 @@
add_subdirectory(optional)
-ADD_SUBDIRECTORY(lz4)
-
set(HIDAPI_WITH_LIBUSB OFF)
set(HIDAPI_WITH_HIDRAW ON)
add_subdirectory(hidapi)

View File

@@ -1,173 +0,0 @@
Fix ODR violations for `barracks_buttons` and `Section`.
https://bugs.gentoo.org/859982
https://github.com/scp-fs2open/fs2open.github.com/pull/6417
--- a/code/menuui/playermenu.cpp
+++ b/code/menuui/playermenu.cpp
@@ -79,45 +79,45 @@ const char *Player_select_background_mask_bitmap[GR_NUM_RESOLUTIONS] = {
#define PLAYER_SELECT_MAIN_HALL_OVERLAY NOX("MainHall1") // main hall help overlay
// convenient struct for handling all button controls
-struct barracks_buttons {
+struct barracks_buttons_alt {
const char *filename;
int x, y, xt, yt;
int hotspot;
UI_BUTTON button; // because we have a class inside this struct, we need the constructor below..
- barracks_buttons(const char *name, int x1, int y1, int xt1, int yt1, int h) : filename(name), x(x1), y(y1), xt(xt1), yt(yt1), hotspot(h) {}
+ barracks_buttons_alt(const char *name, int x1, int y1, int xt1, int yt1, int h) : filename(name), x(x1), y(y1), xt(xt1), yt(yt1), hotspot(h) {}
};
-static barracks_buttons Player_select_buttons[GR_NUM_RESOLUTIONS][NUM_PLAYER_SELECT_BUTTONS] = {
+static barracks_buttons_alt Player_select_buttons[GR_NUM_RESOLUTIONS][NUM_PLAYER_SELECT_BUTTONS] = {
{ // GR_640
// create, clone and delete (respectively)
- barracks_buttons("CPB_00", 114, 205, 117, 240, 0),
- barracks_buttons("CPB_01", 172, 205, 175, 240, 1),
- barracks_buttons("CPB_02", 226, 205, 229, 240, 2),
+ barracks_buttons_alt("CPB_00", 114, 205, 117, 240, 0),
+ barracks_buttons_alt("CPB_01", 172, 205, 175, 240, 1),
+ barracks_buttons_alt("CPB_02", 226, 205, 229, 240, 2),
// scroll up, scroll down, and accept (respectively)
- barracks_buttons("CPB_03", 429, 213, -1, -1, 3),
- barracks_buttons("CPB_04", 456, 213, -1, -1, 4),
- barracks_buttons("CPB_05", 481, 207, 484, 246, 5),
+ barracks_buttons_alt("CPB_03", 429, 213, -1, -1, 3),
+ barracks_buttons_alt("CPB_04", 456, 213, -1, -1, 4),
+ barracks_buttons_alt("CPB_05", 481, 207, 484, 246, 5),
// single player select and multiplayer select, respectively
- barracks_buttons("CPB_06", 428, 82, 430, 108, 6),
- barracks_buttons("CPB_07", 477, 82, 481, 108, 7)
+ barracks_buttons_alt("CPB_06", 428, 82, 430, 108, 6),
+ barracks_buttons_alt("CPB_07", 477, 82, 481, 108, 7)
},
{ // GR_1024
// create, clone and delete (respectively)
- barracks_buttons("2_CPB_00", 182, 328, 199, 384, 0),
- barracks_buttons("2_CPB_01", 275, 328, 292, 384, 1),
- barracks_buttons("2_CPB_02", 361, 328, 379, 384, 2),
+ barracks_buttons_alt("2_CPB_00", 182, 328, 199, 384, 0),
+ barracks_buttons_alt("2_CPB_01", 275, 328, 292, 384, 1),
+ barracks_buttons_alt("2_CPB_02", 361, 328, 379, 384, 2),
// scroll up, scroll down, and accept (respectively)
- barracks_buttons("2_CPB_03", 686, 341, -1, -1, 3),
- barracks_buttons("2_CPB_04", 729, 341, -1, -1, 4),
- barracks_buttons("2_CPB_05", 770, 332, 787, 394, 5),
+ barracks_buttons_alt("2_CPB_03", 686, 341, -1, -1, 3),
+ barracks_buttons_alt("2_CPB_04", 729, 341, -1, -1, 4),
+ barracks_buttons_alt("2_CPB_05", 770, 332, 787, 394, 5),
// single player select and multiplayer select, respectively
- barracks_buttons("2_CPB_06", 685, 132, 700, 173, 6),
- barracks_buttons("2_CPB_07", 764, 132, 782, 173, 7)
+ barracks_buttons_alt("2_CPB_06", 685, 132, 700, 173, 6),
+ barracks_buttons_alt("2_CPB_07", 764, 132, 782, 173, 7)
}
};
@@ -294,7 +294,7 @@ void player_select_set_controls(int gray)
void player_select_init()
{
int i;
- barracks_buttons *b;
+ barracks_buttons_alt *b;
UI_WINDOW *w;
// start a looping ambient sound
--- a/code/osapi/osregistry.cpp
+++ b/code/osapi/osregistry.cpp
@@ -475,17 +475,17 @@ typedef struct KeyValue
struct KeyValue *next;
} KeyValue;
-typedef struct Section
+typedef struct IniSection
{
char *name;
struct KeyValue *pairs;
- struct Section *next;
-} Section;
+ struct IniSection *next;
+} IniSection;
typedef struct Profile
{
- struct Section *sections;
+ struct IniSection *sections;
} Profile;
// For string config functions
@@ -602,8 +602,8 @@ static Profile *profile_read(const char *file)
Profile *profile = (Profile *)vm_malloc(sizeof(Profile));
profile->sections = NULL;
- Section **sp_ptr = &(profile->sections);
- Section *sp = NULL;
+ IniSection **sp_ptr = &(profile->sections);
+ IniSection *sp = NULL;
KeyValue **kvp_ptr = NULL;
@@ -620,7 +620,7 @@ static Profile *profile_read(const char *file)
*pend = 0;
if (*ptr) {
- sp = (Section *)vm_malloc(sizeof(Section));
+ sp = (IniSection *)vm_malloc(sizeof(IniSection));
sp->next = NULL;
sp->name = vm_strdup(ptr);
@@ -675,9 +675,9 @@ static void profile_free(Profile *profile)
if (profile == NULL)
return;
- Section *sp = profile->sections;
+ IniSection *sp = profile->sections;
while (sp != NULL) {
- Section *st = sp;
+ IniSection *st = sp;
KeyValue *kvp = sp->pairs;
while (kvp != NULL) {
@@ -709,8 +709,8 @@ static Profile *profile_update(Profile *profile, const char *section, const char
KeyValue *kvp;
- Section **sp_ptr = &(profile->sections);
- Section *sp = profile->sections;
+ IniSection **sp_ptr = &(profile->sections);
+ IniSection *sp = profile->sections;
while (sp != NULL) {
if (strcmp(section, sp->name) == 0) {
@@ -758,7 +758,7 @@ static Profile *profile_update(Profile *profile, const char *section, const char
}
/* section not found */
- sp = (Section *)vm_malloc(sizeof(Section));
+ sp = (IniSection *)vm_malloc(sizeof(IniSection));
sp->next = NULL;
sp->name = vm_strdup(section);
@@ -779,7 +779,7 @@ static char *profile_get_value(Profile *profile, const char *section, const char
if (profile == NULL)
return NULL;
- Section *sp = profile->sections;
+ IniSection *sp = profile->sections;
while (sp != NULL) {
if (stricmp(section, sp->name) == 0) {
@@ -814,7 +814,7 @@ static void profile_save(Profile *profile, const char *file)
if (fp == NULL)
return;
- Section *sp = profile->sections;
+ IniSection *sp = profile->sections;
while (sp != NULL) {
sprintf(tmp, NOX("[%s]\n"), sp->name);

View File

@@ -1,16 +0,0 @@
--- a/cmake/version.cmake
+++ b/cmake/version.cmake
@@ -35,13 +35,6 @@
SET(FSO_BINARY_SUFFIX "${FSO_VERSION_MAJOR}_${FSO_VERSION_MINOR}_${FSO_VERSION_BUILD}_${FSO_VERSION_REVISION_STR}")
ENDIF()
-IF(IS_ARM64)
- SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_arm64")
-ELSEIF(IS_64BIT)
- # This is a 64-bit builds
- SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_x64")
-ENDIF()
-
IF (NOT "${FSO_INSTRUCTION_SET}" STREQUAL "")
SET(FSO_BINARY_SUFFIX "${FSO_BINARY_SUFFIX}_${FSO_INSTRUCTION_SET}")
ENDIF()

View File

@@ -1,83 +0,0 @@
https://bugs.gentoo.org/917418
--- a/cmake/toolchain-clang.cmake
+++ b/cmake/toolchain-clang.cmake
@@ -87,27 +87,12 @@ endif()
string(REGEX MATCH "-O[a-zA-Z|0-9]+" CXX_OPT_FLAG ${CXX_BASE_FLAGS})
string(REGEX MATCH "-O[a-zA-Z|0-9]+" C_OPT_FLAG ${C_BASE_FLAGS})
-# If no user-set opt flag, set -O2 and -Og
-if ("${CXX_OPT_FLAG}" STREQUAL "")
- set(CXX_OPT_FLAG_RELEASE "-O2")
- set(CXX_OPT_FLAG_DEBUG "-Og")
-else()
- set(CXX_OPT_FLAG_RELEASE "${CXX_OPT_FLAG}")
- set(CXX_OPT_FLAG_DEBUG "${CXX_OPT_FLAG}")
-endif()
-if ("${C_OPT_FLAG}" STREQUAL "")
- set(C_OPT_FLAG_RELEASE "-O2")
- set(C_OPT_FLAG_DEBUG "-Og")
-else()
- set(C_OPT_FLAG_RELEASE "${C_OPT_FLAG}")
- set(C_OPT_FLAG_DEBUG "${C_OPT_FLAG}")
-endif()
set(CXX_FLAGS_RELEASE "${CXX_OPT_FLAG_RELEASE} -Wno-unused-variable -Wno-unused-parameter")
set(C_FLAGS_RELEASE "${C_OPT_FLAG_RELEASE} -Wno-unused-variable -Wno-unused-parameter")
-set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -g -Wshadow")
-set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -g -Wshadow")
+set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -Wshadow")
+set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -Wshadow")
# Always use the base flags and add our compiler flags at the back
set(CMAKE_CXX_FLAGS "${CXX_BASE_FLAGS} ${COMPILER_FLAGS}")
@@ -134,7 +119,7 @@ if (SANITIZE_FLAGS)
endif()
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "")
-set(CMAKE_EXE_LINKER_FLAGS_DEBUG "-g -rdynamic")
+set(CMAKE_EXE_LINKER_FLAGS_DEBUG "")
if (FSO_FATAL_WARNINGS)
# Make warnings fatal if the right variable is set
--- a/cmake/toolchain-gcc.cmake
+++ b/cmake/toolchain-gcc.cmake
@@ -117,27 +117,12 @@ endif()
string(REGEX MATCH "-O[a-zA-Z|0-9]+" CXX_OPT_FLAG ${CXX_BASE_FLAGS})
string(REGEX MATCH "-O[a-zA-Z|0-9]+" C_OPT_FLAG ${C_BASE_FLAGS})
-# If no user-set opt flag, set -O2 and -Og
-if ("${CXX_OPT_FLAG}" STREQUAL "")
- set(CXX_OPT_FLAG_RELEASE "-O2")
- set(CXX_OPT_FLAG_DEBUG "-Og")
-else()
- set(CXX_OPT_FLAG_RELEASE "${CXX_OPT_FLAG}")
- set(CXX_OPT_FLAG_DEBUG "${CXX_OPT_FLAG}")
-endif()
-if ("${C_OPT_FLAG}" STREQUAL "")
- set(C_OPT_FLAG_RELEASE "-O2")
- set(C_OPT_FLAG_DEBUG "-Og")
-else()
- set(C_OPT_FLAG_RELEASE "${C_OPT_FLAG}")
- set(C_OPT_FLAG_DEBUG "${C_OPT_FLAG}")
-endif()
set(CXX_FLAGS_RELEASE "${CXX_OPT_FLAG_RELEASE} -Wno-unused-variable -Wno-unused-but-set-variable -Wno-array-bounds -Wno-empty-body -Wno-clobbered -Wno-unused-parameter")
set(C_FLAGS_RELEASE "${C_OPT_FLAG_RELEASE} -Wno-unused-variable -Wno-unused-but-set-variable -Wno-array-bounds -Wno-empty-body -Wno-clobbered -Wno-unused-parameter")
-set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -g -Wshadow")
-set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -g -Wshadow")
+set(CXX_FLAGS_DEBUG "${CXX_OPT_FLAG_DEBUG} -Wshadow")
+set(C_FLAGS_DEBUG "${C_OPT_FLAG_DEBUG} -Wshadow")
# Always use the base flags and add our compiler flags at the back
set(CMAKE_CXX_FLAGS "${CXX_BASE_FLAGS} ${COMPILER_FLAGS}")
@@ -161,7 +146,7 @@ if (SANITIZE_FLAGS)
endif()
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "")
-set(CMAKE_EXE_LINKER_FLAGS_DEBUG "-g")
+set(CMAKE_EXE_LINKER_FLAGS_DEBUG "")
if (GCC_GENERATE_GDB_INDEX)
# For pure debug binaries, generate a gdb index for better debugging

View File

@@ -1,109 +0,0 @@
# Copyright 2022-2024 Gentoo Authors
# Distributed under the terms of the GNU General Public License v2
EAPI=8
inherit cmake
DESCRIPTION="FreeSpace2 Source Code Project game engine"
HOMEPAGE="https://github.com/scp-fs2open/fs2open.github.com/"
# Replace "." with "_" in version
_PV=${PV//./_}
# Current hashes of external repositories:
HASH_LIBROCKET="ecd648a43aff8a9f3daf064d75ca5725237d5b38"
HASH_CMAKE_MODULES="7cef9577d6fc35057ea57f46b4986a8a28aeff50"
SRC_URI="
https://github.com/scp-fs2open/fs2open.github.com/archive/refs/tags/release_${_PV}.tar.gz -> ${P}.tar.gz
https://github.com/scp-fs2open/libRocket/archive/${HASH_LIBROCKET}.tar.gz -> ${P}-ext_libRocket.tar.gz
https://github.com/asarium/cmake-modules/archive/${HASH_CMAKE_MODULES}.tar.gz -> ${P}-ext_rpavlik-cmake-modules.tar.gz
"
S="${WORKDIR}/fs2open.github.com-release_${_PV}"
LICENSE="Unlicense MIT Boost-1.0"
SLOT="0"
KEYWORDS="~amd64"
IUSE="clang debug discord"
DEPEND="
app-arch/lz4:=
<dev-lang/lua-5.1.6:5.1
dev-libs/jansson:=
media-libs/freetype:2
media-libs/glu
media-libs/libjpeg-turbo:=
media-libs/libpng:=
media-libs/libsdl2[X]
media-libs/libtheora
media-libs/libvorbis
media-libs/mesa
media-libs/openal
media-video/ffmpeg:=
x11-libs/libX11
"
RDEPEND="${DEPEND}"
BDEPEND="
clang? ( llvm-core/clang )
"
PATCHES=(
"${FILESDIR}/${P}-deps-fix.patch"
"${FILESDIR}/${P}-dont-build-lz4.patch"
"${FILESDIR}/${P}-make-arch-independent.patch"
# bug 859982
"${FILESDIR}/${P}-fix-odr.patch"
# bug 917418
"${FILESDIR}/${P}-respect-flags.patch"
)
CMAKE_BUILD_TYPE=Release
src_unpack() {
unpack ${A}
mv libRocket-${HASH_LIBROCKET}/* "${S}/lib/libRocket/" || die
mv cmake-modules-${HASH_CMAKE_MODULES}/* "${S}/cmake/external/rpavlik-cmake-modules/" || die
}
src_configure() {
if use clang ; then
# Force clang
einfo "Enforcing the use of clang due to USE=clang ..."
AR=llvm-ar
CC=${CHOST}-clang
CXX=${CHOST}-clang++
LDFLAGS+=" -fuse-ld=lld"
fi
cmake_src_configure
}
src_prepare() {
use discord || eapply "${FILESDIR}/${P}-disable-discord.patch"
eapply_user
cmake_src_prepare
use debug && CMAKE_BUILD_TYPE=Debug
}
src_install() {
exeinto "/opt/${PN}"
if use debug ; then
doexe "${BUILD_DIR}/bin/${PN}_${_PV}-DEBUG"
else
doexe "${BUILD_DIR}/bin/${PN}_${_PV}"
fi
insinto "/opt/${PN}"
doins "${BUILD_DIR}/bin/libRocketControls.so"
doins "${BUILD_DIR}/bin/libRocketControlsLua.so"
doins "${BUILD_DIR}/bin/libRocketCore.so"
doins "${BUILD_DIR}/bin/libRocketCoreLua.so"
doins "${BUILD_DIR}/bin/libRocketDebugger.so"
use discord && doins "${BUILD_DIR}/bin/libdiscord-rpc.so"
}
pkg_postinst() {
einfo "This package only generates the engine binary."
einfo "The retail Freespace 2 data is required to play the"
einfo "original game and most mods."
}